Warhammer 40,000 - Necrons: Canoptek Spyder
Game: Warhammer 40,000
Unit : Necrons : Canoptek Spyder
Publisher: Games Workshop
For 65€+ orders
Quantity:
Warhammer 40,000 - Necrons: Canoptek Spyder
Publisher: Games Workshop
Unlike their necroon masters, mecarachnids never sleep, spending eons maintaining the structures of their necropolis world. Despite being an automated drone, a mecarachnid becomes a formidable opponent when the situation calls for it. Anyone foolish enough to get close to a mecarachnid will have their flesh meticulously removed from their skeleton by a variety of tools and pliers. When a trio of mecarachnids operates in concert, one of them takes command, channeling the processing abilities of the other two into a gestaltic genius far greater than the sum of its parts. This hyperefficiency is transmitted to all canoptek specters and beetles in the immediate vicinity, allowing the mecarachnids to generate an accurate and coordinated response to any threat, and thus ensure the safety of its sleeping masters.
When it comes to ferocious automated machines, nothing will beat a mecarachnid. When she's not dismembering enemy infantry, or unsoldering enemy tanks, she can get busy repairing your damaged vehicles. The icing on the cake (or chip on the circuit board, if by chance there was a necron equivalent to the expression), even in the crucible of battle, the mecharachnid is able to release canoptek beetles to support your lines, much to the chagrin of your opponents.
This plastic kit contains 30 elements to assemble a necron mecharachnid. It is supplied with a large flying base accompanied by two small ball joints. This figure comes unpainted and unassembled. We recommend the use of Citadel Plastic Glue and Paints.
Data sheet
- Playing Time
- Variable
- Age
- From 12 years old
- Number of players
- 2 players
Specific References
- EAN13
- 5011921139163
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